Save $100 when you upgrade to the new Silhouette v6! Is a fully featured, GPU accelerated compositing system. Its standout features are award winning rotoscoping and non-destructive paint as well as keying, matting, warping, morphing, and a total of 136 different nodes-all stereo enabled. Marco Paolini, a SilhouetteFX, LLC partner, reflects upon V6’s evolution into a node-based compositor: “Silhouette V6 empowers compositors, rotoscoping and paint artists to crank out complex shots using tools that are similar, and often superior, to more costly solutions. Existing Silhouette owners, and there are many, can step up to a fully featured node-based compositor for the price of an upgrade.” “For new Silhouette buyers,” Mr. Paolini continued, “the modest price difference between V5 and V6 is dominated by the huge step up in capability.” What's New in Silhouette v6 View the for all the details.
More than 130 GPU-accelerated effects and image processing nodes in 14 groups presented in a beautifully rendered tree-based user experience. View any node while editing another allows for very complex composites that can be edited and rendered in a single pass. Roto tools sport greatly expanded depth controls and a real time 3D preview. New shape feathering system that is Nuke compatible, including the ability to feather open shaped “strokes.”. Nuke 9+ exporter that offers many options and provides excellent fidelity. Silhouette’s breakthrough hybrid vector / raster paint system is greatly upgraded with increased speed, better clone brush filtering, and tighter tracker integration.
Tracking now available as a distinct node allowing use anywhere in the node tree. Region-of-interest (ROI) saves memory and speeds up processing of today’s largest image formats. Resolution independent workflow that never clips overscan areas of sources larger than the Session allowing access with a Transform node or by expanding the ROI. Makes the full compositing environment available via already-famous Python API. OFX plug-ins such as GenArts Sapphire are supported.
Improves support for MacBook Pro Retina display for artists on-the-go. Save $100 when you upgrade to the new Silhouette v6! Limited Time only.
Upgrade from v5 to v6 - reg.$595 Sale: $495 Upgrade from v1/2/3/4 to v6 - reg. $895 Sale: $795 New License - MSRP: $1,795.00 TF Price: $1,708.10 New License + mocha - MSRP: $1,994.00 TF Price: $1,894.30 Note: mocha is no longer included in the base Silhouette product.
It is a purchasable option. Floating license customers can purchase less mocha options, if desired, than the amount of Silhouette licenses as the mocha licenses are distributed as needed. For node lock licenses, the mocha option is locked to the Silhouette serial number and can't be passed around between machines. Not ready to buy? Silhouette is also offered as a Rental Option Upgrade Sale ends December 31, 2016.
Posted by Kim Sternisha TAGS.
SilhouetteFX Silhouette 6.1.7 (x64) 88.4 Mb Information: Invaluable in post-production, Silhouette continues to bring best-of-class tools to the visual effects industry. Using an entirely stereoscopic workflow, all capabilities of Silhouette, including its award winning rotoscoping, non-destructive paint, keying, matting, warping, morphing, and 2D-3D conversion tools are stereo enabled. Developed over the years with input by those working in the trenches, Silhouette runs like a well oiled machine. You will be up to speed with minimal effort and have the tools you need to handle the most challenging of shots. As visual effects artists ourselves, we understand your challenges and timelines. Our goal is to help you get the job done right, on time and on budget. Features.
Crop Node The Crop node crops the image and session to a user defined size. This is especially useful when you only need to work within a smaller region of a larger image as it will use less memory and process faster. Edit Duplicate Action Duplicates a selected object at the same level in the Object List as opposed to Copy/Paste which places the pasted object at the top of the Object List.
EXR 2.0 Multi-part Support Silhouette now supports EXR 2.0 Multi-part files. When a multi-part file is loaded, all of the parts are loaded into the Project window. Input/Output EXR Use Data Window as Display Window The Input/Output EXR Use Data Window as Display Window preference overrides the default behavior of Silhouette automatically loading an EXR file’s Display Window. Reloading the project or media is required for this preference to be enabled. Frame Step and Point Trackers The point trackers now obey the Viewer Frame Step. Nuke Export – Inner Blur Support Inner Blur is now supported for shapes exported to Nuke. Paint: Duplicate Strokes From One View To Another Duplicates strokes from one view to another.
If a layer with a stereo offset is selected prior to duplicating, the stereo offset is taken into account when duplicating the strokes. Paint: Playback Selected Events Forward or Backward Playback of paint strokes can now be performed forward or backward depending on whether you select the Play Selected Events Backward or Play Selected Events Forward (arrowhead) icons. Paint: Rebuild In Paint Stroke Order Rebuild now always rebuilds in paint stroke order, not in time order. Render Slap Comp Invert There is now an option to invert the Slap Comp in the Render Options.
Scripting: Ability to Find a Node’s Source Added node.getInput(index=0) and node.getOutput(index=0) to allow you to track the primary source up the chain from a target node. Scripting: Extensions Added an “import extensions” to the startup.py script and added a scripts/extensions directory to use for non-action extensions, such as the included rv flipbook extension.
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Silhouette Fx Download
Scripting: getInput Scripting Helper A number of users have asked for a simple input box so the user can type something in as a parameter to a script. Scripting: Global Dictionary Added fx.globals as a root-level dictionary to support a global place for scripts and UI elements to access shared values. This was added to facilitate startup scripts setting information that might be used by the UI, such as the name of an integrated flipbook. Scripting: Hook Improvements Multiple hook functions can be registered and executed per hook.
Scripting: Hooks – New Added the following scripting hooks: “frameChanged” and “selectionchanged”. Scripting: Keyframe Utilities Previously, there wasn’t an easy way to determine if a time was a key or to find surrounding keys. There are now new Key methods added to Property. Scripting: Pan and Zoom Keyboard Shortcuts The Pan and Zoom keyboard shortcuts can now be reassigned. Scripting: Support Multiple Paths in SFXSCRIPTPATH SFXSCRIPTPATH can now have a list of colon-separated paths (Mac+Linux) or semi-colon-separated (Windows). Shape Blur Type Preference A Shape Blur Type preference was added to set the default blur type: Center, Inner, Outer. Tweak Software RV Integration When a path is entered in the RV Command preference, a “Send to RV” option appears at the bottom right of the Render window.
Silhouette Fx Roto
If that is enabled, after rendering, the rendered clip will be sent to the RV playback software-if installed. Operating System: Windows 7, 8/8.1, 10 Home Page –. Dynasty warriors orochi 3.